Sunday, May 2, 2010

SAGA Fantasy: 0-Level Arcane Spells


Transmutation [Language-Dependent]
Level: Brd 0, Sor/Wiz 0
Components: V, S, F
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Targets: One creature/level
Duration: 10 min./level
Spell Resistance: No

You can whisper messages and receive whispered replies with little chance of being overheard. You point your finger at each creature you want to receive the message. When you whisper, the whispered message is audible to all targeted creatures within range. Magical silence, 1 foot of stone, 1 inch of common metal (or a thin sheet of lead), or 3 feet of wood or dirt blocks the spell. The message does not have to travel in a straight line. It can circumvent a barrier if there is an open path between you and the subject, and the path’s entire length lies within the spell’s range. The creatures that receive the message can whisper a reply that you hear. The spell transmits sound, not meaning. It doesn’t transcend language barriers.

Note: To speak a message, you must mouth the words and whisper, possibly allowing observers the opportunity to read your lips.

Focus: A short piece of copper wire.

0.5 (5/2/10): 0-level Arcane Spells goes live.


NukeHavoc said...

My thought on cantrips was why not handle them through a straight-up Spellcraft check (a la the "Move Light Object" and "Search Your Feelings"). It removes one more bookkeeping aspect, and streamlines things a bit more.

Damon said...

I was actually thinking of making cantrips a persistent magical ability, i.e. you can cast-at-will (subject to other normal spellcasting rules), and dispense with the roll. However, I can see using a spellcraft for Ray of Frost so that it does some meaningful damage (i.e. DC 10 for 1d4, DC 15 for 2d4, DC 20 for 3d4)